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The Tufts Daily
Where you read it first | Monday, April 29, 2024

Alec Provost


The Setonian
Columns

The Art of Games: In games, the end is not always the end

Just like everything else in life, all games must end at some point. And just like other aspects of life, the manner in which they end can differ drastically from game to game. Although I will be discussing the end of games in this column, there won’t be any story spoilers. I will focus on how games ...

The Setonian
Columns

The Art of Games: Music in games is an art by itself

One of the most overlooked aspects of a video game is its music. While most appreciate a good score in a game, I feel that the music in a game can completely change the player's experience.The value of music is especially important for indie games. Oftentimes, the music makes up for less detailed ...

The Setonian
Columns

The Art of Games: Tutorials are an overlooked aspect of games

Tutorials are an often-overlooked aspect of a game, which can make a significant difference in your gameplay experience. For someone who has been playing games for years, their primary use is teaching you the specific controls and intricacies of the game, but for someone new to a controller, they are ...

The Setonian
Columns

The Art of Games: Short games deserve more love

Both "DOOM" and "Titanfall 2" are first-person shooters that released in 2016 to critical acclaim.Both are violent romps with an over-the-top story. Both are fast-paced and fun. But I look back much more fondly upon my time playing "Titanfall 2." Why? Because at 15 hours, ...

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